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Bone Knight

(image)

Once great warriors across the plains, these mounted riders atop their skeletal horses were raised from the ground by unholy magic to spread fear and destruction. Special Notes: Using a charging attack doubles both damage dealt and received; this does not affect defensive retaliation.

Advances from:
Advances to:
Cost: 35
HP: 48
Movement: 7
XP: 150
Level: 2
Alignment: chaotic
IDBone Knight
Abilities:
(image)axe
blade
8 - 3
melee
(image)trample
impact
7 - 2
melee
charge
Resistances:
blade10%
pierce30%
impact-10%
fire-20%
cold60%
arcane-100%
TerrainMovement CostDefense
Cave420%
Coastal Reef340%
Deep WaterUNREACHABLE20%
Flat140%
Forest330%
Frozen230%
Hills240%
ImpassableUNREACHABLE20%
MountainsUNREACHABLE20%
Mushroom Grove420%
Sand230%
Shallow Water420%
Swamp420%
UnwalkableUNREACHABLE20%